Newburyport Public Library

Bit by bit, how video games transformed our world, Andrew Ervin

Label
Bit by bit, how video games transformed our world, Andrew Ervin
Language
eng
Bibliography note
Includes bibliographical references and index
Index
index present
Literary Form
non fiction
Main title
Bit by bit
Nature of contents
bibliography
Oclc number
961003982
Responsibility statement
Andrew Ervin
Sub title
how video games transformed our world
Summary
"Charting the material and technological history of video games, from the 1950s to the present"--, Provided by publisher
Table Of Contents
1. Epic origins -- 2. Era of innovation -- 3. Atari -- 4. Call to adventure -- 5. Arcade projects -- 6. The first auteur -- 7. The renaissance -- 8. Dialing up -- 9. An American master -- 10. World of warcraft -- 11. Trigger warnings -- 12. Exile and the kingdom -- 13. New auteurs -- 14. The art question -- 15. Restart -- Appendix: My 11 favorite games
Target audience
adolescent
Content
Mapped to

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